AxisPy Engine
Tutorials:
Tutorials
API Reference:
core
editor
export
plugins
scripts
Contributing:
Contributing Guidelines
AxisPy Engine
Index
Index
A
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B
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C
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D
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E
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F
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G
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H
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I
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J
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K
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L
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M
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N
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O
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P
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Q
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R
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S
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T
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U
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V
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W
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X
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Y
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Z
A
accept() (editor.ui.inspector.AnimationClipEditorDialog method)
acquire() (core.object_pool.ObjectPool method)
active_layer_index() (editor.ui.tilemap_editor.TilemapComponentUI method)
(editor.ui.tilemap_editor.TilemapEditorDock method)
active_layer_index_changed (editor.ui.tilemap_editor.TilemapComponentUI attribute)
(editor.ui.tilemap_editor.TilemapEditorDock attribute)
active_session_id (core.ai.session_manager.SessionManager attribute)
active_view() (editor.ui.asset_manager.AssetManagerDock method)
add() (export.builder.BuildGraph method)
add_alignment_ui() (editor.ui.inspector.InspectorDock method)
add_animator_ui() (editor.ui.inspector.InspectorDock method)
add_arrive_ui() (editor.ui.inspector.InspectorDock method)
add_box_collider_ui() (editor.ui.inspector.InspectorDock method)
add_button_ui() (editor.ui.inspector.InspectorDock method)
add_camera_ui() (editor.ui.inspector.InspectorDock method)
add_checkbox_ui() (editor.ui.inspector.InspectorDock method)
add_child() (core.ecs.Entity method)
add_circle_collider_ui() (editor.ui.inspector.InspectorDock method)
add_cohesion_ui() (editor.ui.inspector.InspectorDock method)
add_component() (core.ecs.Entity method)
(editor.ui.inspector.InspectorDock method)
add_flee_ui() (editor.ui.inspector.InspectorDock method)
add_gridbox_ui() (editor.ui.inspector.InspectorDock method)
add_group() (core.ecs.Entity method)
(editor.ui.project_settings.ProjectSettingsDialog method)
add_hbox_ui() (editor.ui.inspector.InspectorDock method)
add_http_client_ui() (editor.ui.inspector.InspectorDock method)
add_http_request_ui() (editor.ui.inspector.InspectorDock method)
add_ice_candidate() (core.components.webrtc.WebRTCComponent method)
(core.components.WebRTCComponent method)
add_images() (editor.ui.animation_editor.ClipEditorWidget method)
add_layer() (editor.ui.project_settings.ProjectSettingsDialog method)
add_light_occluder_ui() (editor.ui.inspector.InspectorDock method)
add_message() (core.ai.session_manager.ChatSession method)
add_message_to_active() (core.ai.session_manager.SessionManager method)
add_multiplayer_ui() (editor.ui.inspector.InspectorDock method)
add_network_identity_ui() (editor.ui.inspector.InspectorDock method)
add_new_script_component() (editor.ui.inspector.InspectorDock method)
add_node() (core.animation.AnimationController method)
(editor.ui.animation_editor.ControllerEditorWidget method)
add_particle_emitter_ui() (editor.ui.inspector.InspectorDock method)
add_player() (core.multiplayer.room.Room method)
add_point_light_ui() (editor.ui.inspector.InspectorDock method)
add_polygon_collider_ui() (editor.ui.inspector.InspectorDock method)
add_progress_bar_ui() (editor.ui.inspector.InspectorDock method)
add_recent_project() (editor.ui.project_hub.ProjectHub method)
add_rigidbody_ui() (editor.ui.inspector.InspectorDock method)
add_script_ui() (editor.ui.inspector.InspectorDock method)
add_seek_ui() (editor.ui.inspector.InspectorDock method)
add_separation_ui() (editor.ui.inspector.InspectorDock method)
add_sink() (in module core.logger)
add_slider_ui() (editor.ui.inspector.InspectorDock method)
add_sound_ui() (editor.ui.inspector.InspectorDock method)
add_spot_light_ui() (editor.ui.inspector.InspectorDock method)
add_sprite_ui() (editor.ui.inspector.InspectorDock method)
add_state() (core.state_machine.StateMachine method)
add_steering_agent_ui() (editor.ui.inspector.InspectorDock method)
add_system() (core.ecs.World method)
add_tag() (core.ecs.Entity method)
add_text_input_ui() (editor.ui.inspector.InspectorDock method)
add_text_renderer_ui() (editor.ui.inspector.InspectorDock method)
add_tilemap_ui() (editor.ui.inspector.InspectorDock method)
add_timer_ui() (editor.ui.inspector.InspectorDock method)
add_transform_ui() (editor.ui.inspector.InspectorDock method)
add_transition() (core.animation.AnimationController method)
add_ui_image_ui() (editor.ui.inspector.InspectorDock method)
add_vbox_ui() (editor.ui.inspector.InspectorDock method)
add_wander_ui() (editor.ui.inspector.InspectorDock method)
add_webrtc_ui() (editor.ui.inspector.InspectorDock method)
add_websocket_ui() (editor.ui.inspector.InspectorDock method)
add_webview_ui() (editor.ui.inspector.InspectorDock method)
advance_frame() (editor.ui.preview_panel.AnimationClipPreview method)
advance_node_preview() (editor.ui.animation_editor.ControllerEditorWidget method)
advance_preview() (editor.ui.animation_editor.ClipEditorWidget method)
AIActionTracker (class in core.ai.action_tracker)
AIProvider (class in core.ai.providers.base)
AlignmentBehavior (class in core.components)
(class in core.components.steering)
all() (core.ecs.EntityQuery method)
all_ready() (core.multiplayer.room.Room method)
angle() (core.vector.Vector2 method)
angle_to() (core.vector.Vector2 method)
AnimationClip (class in core.animation)
AnimationClipEditorDialog (class in editor.ui.inspector)
AnimationClipPreview (class in editor.ui.preview_panel)
AnimationController (class in core.animation)
AnimationEditor (class in editor.ui.animation_editor)
AnimationNode (class in core.animation)
AnimationSystem (class in core.systems)
(class in core.systems.animation_system)
AnimationTransition (class in core.animation)
AnimatorComponent (class in core.components)
(class in core.components.animator)
apply_angular_impulse() (core.components.rigidbody.Rigidbody2D method)
(core.components.Rigidbody2D method)
apply_animation_clip_file() (editor.ui.inspector.InspectorDock method)
apply_dark_theme() (in module editor.ui.engine_settings)
apply_force() (core.components.rigidbody.Rigidbody2D method)
(core.components.Rigidbody2D method)
apply_impulse() (core.components.rigidbody.Rigidbody2D method)
(core.components.Rigidbody2D method)
apply_light_theme() (in module editor.ui.engine_settings)
apply_output() (core.components.sound.SoundComponent method)
(core.components.SoundComponent method)
apply_scene_view_state() (editor.ui.viewport.PygameViewport method)
apply_theme() (editor.ui.code_editor.CodeEditor method)
(editor.ui.code_editor.ScriptEditorWidget method)
apply_theme_mode() (in module editor.ui.engine_settings)
apply_theme_style() (editor.ui.project_hub.ProjectHub method)
apply_torque() (core.components.rigidbody.Rigidbody2D method)
(core.components.Rigidbody2D method)
apply_zoom() (editor.ui.asset_manager.AssetManagerDock method)
(editor.ui.viewport.PygameViewport method)
array_to_world() (core.components.TileLayer method)
(core.components.tilemap.TileLayer method)
ArriveBehavior (class in core.components)
(class in core.components.steering)
AssetFilterProxyModel (class in editor.ui.asset_manager)
AssetIconProvider (class in editor.ui.asset_manager)
AssetManagerDock (class in editor.ui.asset_manager)
AudioSystem (class in core.systems.audio_system)
AXIS_BOTH (editor.ui.gizmo.Gizmo attribute)
AXIS_NONE (editor.ui.gizmo.Gizmo attribute)
AXIS_X (editor.ui.gizmo.Gizmo attribute)
AXIS_Y (editor.ui.gizmo.Gizmo attribute)
AXIS_Z (editor.ui.gizmo.Gizmo attribute)
B
batch_add_box_collider() (editor.ui.inspector.InspectorDock method)
batch_add_circle_collider() (editor.ui.inspector.InspectorDock method)
batch_add_component() (editor.ui.inspector.InspectorDock method)
batch_add_light_occluder() (editor.ui.inspector.InspectorDock method)
batch_add_polygon_collider() (editor.ui.inspector.InspectorDock method)
batch_add_rigidbody() (editor.ui.inspector.InspectorDock method)
begin_prompt() (core.ai.action_tracker.AIActionTracker method)
bg_color (core.debug_overlay.DebugOverlay attribute)
bind_scene() (editor.ui.viewport.PygameViewport method)
body (core.components.http_client.HTTPResponse attribute)
body_type (core.components.rigidbody.Rigidbody2D property)
(core.components.Rigidbody2D property)
BODY_TYPE_DYNAMIC (core.components.rigidbody.Rigidbody2D attribute)
(core.components.Rigidbody2D attribute)
BODY_TYPE_KINEMATIC (core.components.rigidbody.Rigidbody2D attribute)
(core.components.Rigidbody2D attribute)
BODY_TYPE_STATIC (core.components.rigidbody.Rigidbody2D attribute)
(core.components.Rigidbody2D attribute)
BoxCollider2D (class in core.components)
(class in core.components.colliders)
broadcast() (core.components.websocket.WebSocketComponent method)
(core.components.WebSocketComponent method)
browse_clip() (editor.ui.animation_editor.ControllerEditorWidget method)
browse_image() (editor.ui.inspector.InspectorDock method)
browse_sheet() (editor.ui.animation_editor.ClipEditorWidget method)
build() (in module scripts.build_pyinstaller)
build_collider_handles() (core.player.RuntimePlayer method)
build_command() (core.runtime_launch.RuntimeCommandBuilder class method)
build_context() (core.ai.context_builder.ContextBuilder method)
build_mode (export.builder.BuildContext attribute)
build_sprite_atlas_if_needed() (core.resources.ResourceManager class method)
build_template() (export.builder.WebTemplateRegistry method)
BuildContext (class in export.builder)
BuildGraph (class in export.builder)
BuildNode (class in export.builder)
ButtonComponent (class in core.components)
(class in core.components.ui)
C
call_group() (core.components.script.ScriptComponent method)
(core.components.ScriptComponent method)
CameraComponent (class in core.components)
(class in core.components.camera)
can_rotate (core.components.rigidbody.Rigidbody2D property)
(core.components.Rigidbody2D property)
cancel_all() (core.tween.TweenManager method)
cancel_transition_drag() (editor.ui.animation_editor.ControllerEditorWidget method)
cancel_tweens() (core.components.script.ScriptComponent method)
(core.components.ScriptComponent method)
cancelled (export.builder.BuildContext attribute)
capture_start_states() (editor.ui.viewport.PygameViewport method)
cells (core.systems.physics_system.SpatialHashGrid attribute)
change_scene() (core.components.script.ScriptComponent method)
(core.components.ScriptComponent method)
chat() (core.ai.providers.base.AIProvider method)
(core.ai.providers.deepseek_provider.DeepSeekProvider method)
(core.ai.providers.local_provider.LocalLLMProvider method)
(core.ai.providers.openai_provider.OpenAIProvider method)
(core.ai.providers.openrouter_provider.OpenRouterProvider method)
chat_stream() (core.ai.providers.base.AIProvider method)
(core.ai.providers.deepseek_provider.DeepSeekProvider method)
(core.ai.providers.local_provider.LocalLLMProvider method)
(core.ai.providers.openai_provider.OpenAIProvider method)
(core.ai.providers.openrouter_provider.OpenRouterProvider method)
chat_with_tools() (core.ai.providers.openrouter_provider.OpenRouterProvider method)
ChatDock (class in editor.ui.chat_dock)
ChatManager (class in core.ai.chat_manager)
ChatMessage (class in core.ai.chat_manager)
ChatMessageWidget (class in editor.ui.chat_dock)
ChatSession (class in core.ai.session_manager)
CheckBoxComponent (class in core.components)
(class in core.components.ui)
choose_bg_color() (editor.ui.project_settings.ProjectSettingsDialog method)
choose_entry_scene() (editor.ui.project_settings.ProjectSettingsDialog method)
choose_game_icon() (editor.ui.project_settings.ProjectSettingsDialog method)
CircleCollider2D (class in core.components)
(class in core.components.colliders)
cleanup() (editor.ui.console_dock.ConsoleDock method)
(editor.ui.preview_panel.AnimationClipPreview method)
(editor.ui.preview_panel.ImagePreview method)
(editor.ui.preview_panel.SoundPreview method)
clear() (core.ai.action_tracker.AIActionTracker method)
(core.event_system.EventSystem method)
(core.input_map.InputMap class method)
(core.object_pool.ObjectPool method)
(core.resources.ResourceManager class method)
(core.systems.physics_system.SpatialHashGrid method)
(editor.ui.preview_panel.PreviewPanel method)
(export.builder.WebTemplateRegistry method)
clear_active_session() (core.ai.session_manager.SessionManager method)
clear_forces() (core.components.rigidbody.Rigidbody2D method)
(core.components.Rigidbody2D method)
clear_history() (core.ai.chat_manager.ChatManager method)
clear_images() (editor.ui.animation_editor.ClipEditorWidget method)
clear_provider() (core.input.Input class method)
client_id (core.multiplayer.room.Player attribute)
ClipEditorWidget (class in editor.ui.animation_editor)
close() (core.components.webrtc.WebRTCComponent method)
(core.components.WebRTCComponent method)
(core.components.webview.WebviewComponent method)
(core.components.WebviewComponent method)
close_logs() (core.runtime_launch.LaunchHandle method)
close_tab() (editor.ui.code_editor.ScriptEditorWidget method)
closeEvent() (editor.ui.export_dialog.ExportDialog method)
(editor.ui.main_window.MainWindow method)
CodeEditor (class in editor.ui.code_editor)
CohesionBehavior (class in core.components)
(class in core.components.steering)
CollisionInfo (class in core.systems.physics_system)
color (core.debug_overlay.DebugOverlay attribute)
Command (class in editor.undo_manager)
command (core.runtime_launch.LaunchHandle attribute)
commit_transform() (editor.ui.viewport.PygameViewport method)
Component (class in core.ecs)
ConsoleDock (class in editor.ui.console_dock)
consume_trigger() (core.components.animator.AnimatorComponent method)
(core.components.AnimatorComponent method)
content (core.ai.action_tracker.FileSnapshot attribute)
(core.ai.chat_manager.ChatMessage attribute)
(export.builder.WebTemplatePart attribute)
ContextBuilder (class in core.ai.context_builder)
ControllerEditorWidget (class in editor.ui.animation_editor)
copy() (core.vector.Vector2 method)
copy_code_requested (editor.ui.chat_dock.ChatMessageWidget attribute)
core
module
core.ai
module
core.ai.action_tracker
module
core.ai.api_index
module
core.ai.chat_manager
module
core.ai.context_builder
module
core.ai.providers
module
core.ai.providers.base
module
core.ai.providers.deepseek_provider
module
core.ai.providers.local_provider
module
core.ai.providers.openai_provider
module
core.ai.providers.openrouter_provider
module
core.ai.session_manager
module
core.ai.tools
module
core.animation
module
core.components
module
core.components.animator
module
core.components.camera
module
core.components.colliders
module
core.components.http_client
module
core.components.http_request
module
core.components.light
module
core.components.multiplayer
module
core.components.network_identity
module
core.components.particle_emitter
module
core.components.rigidbody
module
core.components.script
module
core.components.sound
module
core.components.sprite_renderer
module
core.components.steering
module
core.components.tilemap
module
core.components.timer
module
core.components.transform
module
core.components.ui
module
core.components.webrtc
module
core.components.websocket
module
core.components.webview
module
core.coroutine_manager
module
core.debug_overlay
module
core.ecs
module
core.event_system
module
core.headless_server
module
core.input
module
core.input_map
module
core.logger
module
core.multiplayer
module
core.multiplayer.protocol
module
core.multiplayer.room
module
core.object_pool
module
core.player
module
core.resources
module
core.runtime_launch
module
core.save_manager
module
core.scene
module
core.scene_transition
module
core.serializer
module
core.state_machine
module
core.systems
module
core.systems.animation_system
module
core.systems.audio_system
module
core.systems.event_dispatch_system
module
core.systems.lighting_system
module
core.systems.network_system
module
core.systems.particle_system
module
core.systems.physics_system
module
core.systems.render_system
module
core.systems.script_system
module
core.systems.steering_system
module
core.systems.timer_system
module
core.systems.ui_system
module
core.testing
module
core.testing.mock_input
module
core.tween
module
core.vector
module
CoroutineManager (class in core.coroutine_manager)
count (core.coroutine_manager.CoroutineManager property)
(core.tween.TweenManager property)
count() (core.ecs.EntityQuery method)
create() (core.ai.session_manager.ChatSession class method)
create_answer() (core.components.webrtc.WebRTCComponent method)
(core.components.WebRTCComponent method)
create_child_entity() (editor.ui.hierarchy.HierarchyDock method)
create_empty_entity() (editor.ui.main_window.MainWindow method)
create_entity() (core.ecs.World method)
(editor.ui.hierarchy.HierarchyDock method)
create_group() (editor.ui.groups_panel.GroupsDock method)
create_menus() (editor.ui.main_window.MainWindow method)
create_new_animation_clip() (editor.ui.asset_manager.AssetManagerDock method)
create_new_animation_controller() (editor.ui.asset_manager.AssetManagerDock method)
create_new_folder() (editor.ui.asset_manager.AssetManagerDock method)
create_new_session() (core.ai.chat_manager.ChatManager method)
create_offer() (core.components.webrtc.WebRTCComponent method)
(core.components.WebRTCComponent method)
create_session() (core.ai.session_manager.SessionManager method)
created_at (core.ai.session_manager.ChatSession attribute)
cross() (core.vector.Vector2 method)
current_prompt_index (core.ai.chat_manager.ChatManager property)
current_state (core.state_machine.StateMachine property)
current_tool() (editor.ui.tilemap_editor.TilemapComponentUI method)
(editor.ui.tilemap_editor.TilemapEditorDock method)
CUSTOM (core.multiplayer.protocol.MessageType attribute)
custom_data (core.multiplayer.room.Player attribute)
D
data (core.logger.LogRecord attribute)
DEBUG (core.logger.LogLevels attribute)
debug() (core.logger.Logger method)
DebugOverlay (class in core.debug_overlay)
DECAY_EXPONENTIAL (core.components.camera.CameraComponent attribute)
(core.components.CameraComponent attribute)
DECAY_LINEAR (core.components.camera.CameraComponent attribute)
(core.components.CameraComponent attribute)
decode_message() (in module core.multiplayer.protocol)
DeepSeekProvider (class in core.ai.providers.deepseek_provider)
DEFAULT_BASE_URL (core.ai.providers.deepseek_provider.DeepSeekProvider attribute)
(core.ai.providers.openrouter_provider.OpenRouterProvider attribute)
delete() (core.components.http_client.HTTPClientComponent method)
(core.components.HTTPClientComponent method)
(core.save_manager.SaveManager class method)
delete_group() (editor.ui.groups_panel.GroupsDock method)
delete_selected_edge() (editor.ui.animation_editor.ControllerEditorWidget method)
delete_selected_entities() (editor.ui.hierarchy.HierarchyDock method)
delete_selected_files() (editor.ui.asset_manager.AssetManagerDock method)
delete_selected_item() (editor.ui.animation_editor.ControllerEditorWidget method)
delete_selected_node() (editor.ui.animation_editor.ControllerEditorWidget method)
delete_selected_project() (editor.ui.project_hub.ProjectHub method)
delete_session() (core.ai.chat_manager.ChatManager method)
(core.ai.session_manager.SessionManager method)
DeleteEntitiesCommand (class in editor.undo_manager)
dependencies (export.builder.BuildNode attribute)
depends_on() (export.builder.BuildNode method)
DesktopExporter (class in export.builder)
DESPAWN_ENTITY (core.multiplayer.protocol.MessageType attribute)
destroy() (core.components.script.ScriptComponent method)
(core.components.ScriptComponent method)
(core.ecs.Entity method)
destroy_entity() (core.ecs.World method)
DiffWidget (class in editor.ui.chat_dock)
disable_profiling() (core.ecs.World method)
DISCONNECT (core.multiplayer.protocol.MessageType attribute)
disconnect() (core.components.multiplayer.MultiplayerComponent method)
(core.components.MultiplayerComponent method)
dispatch_pending() (core.event_system.EventSystem method)
distance_to() (core.vector.Vector2 method)
distance_to_squared() (core.vector.Vector2 method)
dot() (core.vector.Vector2 method)
double_tap (core.input.TouchGesture attribute)
down() (core.vector.Vector2 class method)
dragEnterEvent() (editor.ui.hierarchy.HierarchyDock method)
dragMoveEvent() (editor.ui.hierarchy.HierarchyDock method)
draw() (core.debug_overlay.DebugOverlay class method)
(core.scene_transition.SceneTransition method)
draw_physics_debug() (core.player.RuntimePlayer method)
dropEvent() (editor.ui.hierarchy.HierarchyDock method)
duplicate_selected_entities() (editor.ui.hierarchy.HierarchyDock method)
DuplicateEntitiesCommand (class in editor.undo_manager)
dx (core.input.TouchPoint attribute)
dy (core.input.TouchPoint attribute)
E
ease_in_back() (in module core.tween)
ease_in_bounce() (in module core.tween)
ease_in_cubic() (in module core.tween)
ease_in_elastic() (in module core.tween)
ease_in_out_back() (in module core.tween)
ease_in_out_bounce() (in module core.tween)
ease_in_out_cubic() (in module core.tween)
ease_in_out_elastic() (in module core.tween)
ease_in_out_quad() (in module core.tween)
ease_in_quad() (in module core.tween)
ease_linear() (in module core.tween)
ease_out_back() (in module core.tween)
ease_out_bounce() (in module core.tween)
ease_out_cubic() (in module core.tween)
ease_out_elastic() (in module core.tween)
ease_out_quad() (in module core.tween)
EdgeItem (class in editor.ui.animation_editor)
edit_mode_changed (editor.ui.tilemap_editor.TilemapComponentUI attribute)
(editor.ui.tilemap_editor.TilemapEditorDock attribute)
editor
module
editor.ui
module
editor.ui.animation_editor
module
editor.ui.asset_manager
module
editor.ui.chat_dock
module
editor.ui.code_editor
module
editor.ui.console_dock
module
editor.ui.engine_settings
module
editor.ui.export_dialog
module
editor.ui.gizmo
module
editor.ui.groups_panel
module
editor.ui.hierarchy
module
editor.ui.inspector
module
editor.ui.main_window
module
editor.ui.preview_panel
module
editor.ui.project_hub
module
editor.ui.project_settings
module
editor.ui.tilemap_editor
module
editor.ui.viewport
module
editor.undo_manager
module
editor_print() (in module core.player)
EditorGraphicsView (class in editor.ui.animation_editor)
elapsed (core.components.timer.TimerComponent property)
(core.components.TimerComponent property)
elasticity (core.components.rigidbody.Rigidbody2D property)
(core.components.Rigidbody2D property)
emit() (core.event_system.EventSystem method)
(in module core.logger)
emit_global_event() (core.components.script.ScriptComponent method)
(core.components.ScriptComponent method)
emit_global_event_immediate() (core.components.script.ScriptComponent method)
(core.components.ScriptComponent method)
emit_immediate() (core.event_system.EventSystem method)
emit_local_event() (core.components.script.ScriptComponent method)
(core.components.ScriptComponent method)
emit_local_event_immediate() (core.components.script.ScriptComponent method)
(core.components.ScriptComponent method)
enable_profiling() (core.ecs.World method)
enabled (core.debug_overlay.DebugOverlay attribute)
(plugins.plugin_manager.PluginManifest attribute)
encode_message() (in module core.multiplayer.protocol)
end_prompt() (core.ai.action_tracker.AIActionTracker method)
engine_api_max (plugins.plugin_manager.PluginManifest attribute)
engine_api_min (plugins.plugin_manager.PluginManifest attribute)
EngineSettings (class in editor.ui.engine_settings)
ensure_layer_sizes() (core.components.tilemap.TilemapComponent method)
(core.components.TilemapComponent method)
ensure_main_camera() (core.scene.Scene method)
ensure_size() (core.components.TileLayer method)
(core.components.tilemap.TileLayer method)
entities (core.ecs.World attribute)
Entity (class in core.ecs)
entity_deleted (editor.ui.viewport.PygameViewport attribute)
entity_from_json() (core.serializer.SceneSerializer static method)
entity_modified (editor.ui.viewport.PygameViewport attribute)
entity_selected (editor.ui.viewport.PygameViewport attribute)
entity_to_json() (core.serializer.SceneSerializer static method)
EntityPropertyChangeCommand (class in editor.undo_manager)
EntityQuery (class in core.ecs)
env_overrides (core.runtime_launch.LaunchProfile attribute)
error (core.components.http_client.HTTPResponse attribute)
(core.components.HTTPRequestComponent attribute)
ERROR (core.logger.LogLevels attribute)
error() (core.logger.Logger method)
evaluate_js() (core.components.webview.WebviewComponent method)
(core.components.WebviewComponent method)
EventDispatchSystem (class in core.systems)
(class in core.systems.event_dispatch_system)
eventFilter() (editor.ui.chat_dock.ChatDock method)
events (core.ecs.Entity property)
EventSystem (class in core.event_system)
execute() (core.ai.tools.ToolExecutor method)
(editor.undo_manager.Command method)
(editor.undo_manager.DeleteEntitiesCommand method)
(editor.undo_manager.DuplicateEntitiesCommand method)
(editor.undo_manager.TilemapEditCommand method)
existed (core.ai.action_tracker.FileSnapshot attribute)
exists() (core.save_manager.SaveManager class method)
expand_to_include() (core.components.TileLayer method)
(core.components.tilemap.TileLayer method)
explosion() (core.components.particle_emitter.ParticleEmitterComponent class method)
(core.components.ParticleEmitterComponent class method)
export
module
export() (export.builder.Exporter method)
export.builder
module
export_with_buildozer() (export.builder.MobileExporter method)
export_with_pygbag() (export.builder.WebExporter method)
export_with_pyinstaller() (export.builder.DesktopExporter method)
(export.builder.ServerExporter method)
ExportCancelled
ExportDialog (class in editor.ui.export_dialog)
Exporter (class in export.builder)
extra_args (core.runtime_launch.LaunchProfile attribute)
extract_preview_frames() (editor.ui.animation_editor.ClipEditorWidget method)
F
fetch_free_models() (core.ai.providers.openrouter_provider.OpenRouterProvider method)
fetch_models() (core.ai.providers.openrouter_provider.OpenRouterProvider method)
FileSnapshot (class in core.ai.action_tracker)
filterAcceptsRow() (editor.ui.asset_manager.AssetFilterProxyModel method)
find() (core.components.script.ScriptComponent method)
(core.components.ScriptComponent method)
find_next() (editor.ui.code_editor.FindReplaceBar method)
find_prev() (editor.ui.code_editor.FindReplaceBar method)
find_tab_by_path() (editor.ui.code_editor.ScriptEditorWidget method)
FindReplaceBar (class in editor.ui.code_editor)
finger_id (core.input.TouchPoint attribute)
finish_transition_drag() (editor.ui.animation_editor.ControllerEditorWidget method)
first() (core.ecs.EntityQuery method)
FleeBehavior (class in core.components)
(class in core.components.steering)
focused (editor.ui.inspector.UndoableDoubleSpinBox attribute)
(editor.ui.inspector.UndoableLineEdit attribute)
focusInEvent() (editor.ui.inspector.UndoableDoubleSpinBox method)
(editor.ui.inspector.UndoableLineEdit method)
font_size (core.debug_overlay.DebugOverlay attribute)
force_x (core.components.rigidbody.Rigidbody2D property)
(core.components.Rigidbody2D property)
force_y (core.components.rigidbody.Rigidbody2D property)
(core.components.Rigidbody2D property)
frames (core.coroutine_manager.WaitFrames attribute)
from_data() (core.animation.AnimationClip static method)
(core.animation.AnimationController static method)
from_dict() (core.ai.session_manager.ChatSession class method)
(core.multiplayer.room.Player static method)
(core.multiplayer.room.Room static method)
from_json() (core.serializer.SceneSerializer static method)
G
GAME_START (core.multiplayer.protocol.MessageType attribute)
GameDistributionAPI (class in plugins.game_distribution)
get() (core.components.http_client.HTTPClientComponent method)
(core.components.HTTPClientComponent method)
(core.components.TileLayer method)
(core.components.tilemap.TileLayer method)
get_action_strength() (core.input_map.InputMap class method)
get_active_messages() (core.ai.session_manager.SessionManager method)
get_active_session() (core.ai.session_manager.SessionManager method)
get_all_actions() (core.input_map.InputMap class method)
get_all_vars() (core.components.network_identity.NetworkIdentityComponent method)
(core.components.NetworkIdentityComponent method)
get_axis() (core.input.Input class method)
(core.testing.mock_input.MockInputProvider method)
(core.testing.MockInputProvider method)
get_bindings() (core.input_map.InputMap class method)
get_camera_views() (core.systems.render_system.RenderSystem method)
(core.systems.RenderSystem method)
get_center() (editor.ui.gizmo.Gizmo method)
get_child() (core.ecs.Entity method)
get_children() (core.components.script.ScriptComponent method)
(core.components.ScriptComponent method)
(core.ecs.Entity method)
get_children_copy() (core.ecs.Entity method)
get_client_count() (core.components.websocket.WebSocketComponent method)
(core.components.WebSocketComponent method)
get_client_ids() (core.components.websocket.WebSocketComponent method)
(core.components.WebSocketComponent method)
get_component() (core.ecs.Entity method)
get_components() (core.ecs.Entity method)
get_current_frame() (core.components.animator.AnimatorComponent method)
(core.components.AnimatorComponent method)
get_default_state() (core.animation.AnimationController method)
get_engine_api_reference() (in module core.ai.api_index)
get_entities_by_name() (core.ecs.World method)
get_entities_in_group() (core.ecs.World method)
get_entities_with() (core.ecs.World method)
get_entity_by_id() (core.ecs.World method)
get_entity_by_name() (core.ecs.World method)
get_events() (core.input.Input class method)
(core.testing.mock_input.MockInputProvider method)
(core.testing.MockInputProvider method)
get_game_mouse_position() (core.input.Input class method)
(core.testing.mock_input.MockInputProvider method)
(core.testing.MockInputProvider method)
get_gesture() (core.input.Input class method)
get_host() (core.multiplayer.room.Room method)
get_interpolated_transform() (core.ecs.World method)
get_joy_axis() (core.input.Input class method)
get_joy_button() (core.input.Input class method)
get_joy_button_down() (core.input.Input class method)
get_joy_button_up() (core.input.Input class method)
get_joy_hat() (core.input.Input class method)
get_joystick_count() (core.input.Input class method)
get_joystick_ids() (core.input.Input class method)
get_joystick_name() (core.input.Input class method)
get_key() (core.input.Input class method)
(core.testing.mock_input.MockInputProvider method)
(core.testing.MockInputProvider method)
get_local_player() (core.components.multiplayer.MultiplayerComponent method)
(core.components.MultiplayerComponent method)
get_logger() (in module core.logger)
get_min_level() (in module core.logger)
get_modified_files() (core.ai.action_tracker.AIActionTracker method)
get_mouse_button() (core.input.Input class method)
(core.testing.mock_input.MockInputProvider method)
(core.testing.MockInputProvider method)
get_mouse_position() (core.input.Input class method)
(core.testing.mock_input.MockInputProvider method)
(core.testing.MockInputProvider method)
get_pending_count() (core.components.http_client.HTTPClientComponent method)
(core.components.HTTPClientComponent method)
get_player() (core.components.multiplayer.MultiplayerComponent method)
(core.components.MultiplayerComponent method)
(core.multiplayer.room.Room method)
get_player_by_client() (core.multiplayer.room.Room method)
get_player_count() (core.components.multiplayer.MultiplayerComponent method)
(core.components.MultiplayerComponent method)
(core.multiplayer.room.Room method)
get_players() (core.components.multiplayer.MultiplayerComponent method)
(core.components.MultiplayerComponent method)
get_plugin() (plugins.plugin_manager.PluginManager method)
get_plugin_manifest() (plugins.plugin_manager.PluginManager method)
get_primary_camera_view() (core.systems.render_system.RenderSystem method)
(core.systems.RenderSystem method)
get_scene_view_state() (editor.ui.viewport.PygameViewport method)
get_section() (export.builder.WebTemplateRegistry method)
get_session_list() (core.ai.session_manager.SessionManager method)
get_system() (core.ecs.World method)
get_system_timings() (core.ecs.World method)
get_tileset_frames() (core.components.tilemap.TilemapComponent method)
(core.components.TilemapComponent method)
get_touch_count() (core.input.Input class method)
get_touches() (core.input.Input class method)
get_touches_ended() (core.input.Input class method)
get_touches_moved() (core.input.Input class method)
get_touches_started() (core.input.Input class method)
get_unique_name() (editor.ui.hierarchy.HierarchyDock method)
get_url() (core.components.websocket.WebSocketComponent method)
(core.components.WebSocketComponent method)
(core.components.webview.WebviewComponent method)
(core.components.WebviewComponent method)
get_user_config_dir() (in module editor.ui.engine_settings)
get_user_script_content() (core.ai.context_builder.ContextBuilder method)
get_var() (core.components.network_identity.NetworkIdentityComponent method)
(core.components.NetworkIdentityComponent method)
get_world() (core.components.TileLayer method)
(core.components.tilemap.TileLayer method)
Gizmo (class in editor.ui.gizmo)
GridBoxContainerComponent (class in core.components)
(class in core.components.ui)
groups (core.ecs.World attribute)
GroupsDock (class in editor.ui.groups_panel)
H
handle_event() (editor.ui.gizmo.Gizmo method)
has_actions (core.ai.action_tracker.PromptActionGroup property)
has_actions() (core.ai.action_tracker.AIActionTracker method)
has_contributions() (export.builder.WebTemplateRegistry method)
has_group() (core.ecs.Entity method)
has_listeners() (core.event_system.EventSystem method)
has_state() (core.state_machine.StateMachine method)
has_tag() (core.ecs.Entity method)
HBoxContainerComponent (class in core.components)
(class in core.components.ui)
headers (core.components.http_client.HTTPResponse attribute)
(core.components.HTTPRequestComponent attribute)
height (core.components.sprite_renderer.SpriteRenderer property)
(core.components.SpriteRenderer property)
(core.components.TileLayer attribute)
(core.components.tilemap.TileLayer attribute)
hide() (core.components.script.ScriptComponent method)
(core.components.ScriptComponent method)
(core.ecs.Entity method)
HierarchyDock (class in editor.ui.hierarchy)
host_game() (core.components.multiplayer.MultiplayerComponent method)
(core.components.MultiplayerComponent method)
HTML5Exporter (in module export.builder)
HTTPClientComponent (class in core.components)
(class in core.components.http_client)
HTTPRequestComponent (class in core.components)
(class in core.components.http_request)
HTTPResponse (class in core.components.http_client)
I
icon() (editor.ui.asset_manager.AssetIconProvider method)
id (core.ai.session_manager.ChatSession attribute)
(core.multiplayer.room.Player attribute)
image_path (core.components.tilemap.Tileset attribute)
(core.components.Tileset attribute)
ImagePreview (class in editor.ui.preview_panel)
ImageRenderer (class in core.components.ui)
in_group() (core.ecs.EntityQuery method)
INFO (core.logger.LogLevels attribute)
info() (core.logger.Logger method)
inject_diff_widget() (editor.ui.chat_dock.ChatMessageWidget method)
inject_event() (core.testing.mock_input.MockInputProvider method)
(core.testing.MockInputProvider method)
Input (class in core.input)
InputMap (class in core.input_map)
insert() (core.systems.physics_system.SpatialHashGrid method)
InspectorDock (class in editor.ui.inspector)
instance() (export.builder.WebTemplateRegistry class method)
instantiate_prefab() (core.components.script.ScriptComponent method)
(core.components.ScriptComponent method)
(editor.ui.asset_manager.AssetManagerDock method)
instantiate_script() (core.systems.script_system.ScriptSystem method)
is_active (core.components.multiplayer.MultiplayerComponent property)
(core.components.MultiplayerComponent property)
is_active() (core.scene_transition.SceneTransition method)
is_available() (core.ai.providers.base.AIProvider method)
(core.ai.providers.deepseek_provider.DeepSeekProvider method)
(core.ai.providers.local_provider.LocalLLMProvider method)
(core.ai.providers.openai_provider.OpenAIProvider method)
(core.ai.providers.openrouter_provider.OpenRouterProvider method)
is_connected (core.components.multiplayer.MultiplayerComponent property)
(core.components.MultiplayerComponent property)
is_connected() (core.components.webrtc.WebRTCComponent method)
(core.components.WebRTCComponent method)
is_dark_mode() (in module editor.ui.engine_settings)
is_done() (core.components.http_request.HTTPRequestComponent method)
(core.components.HTTPRequestComponent method)
(core.scene_transition.SceneTransition method)
is_dynamic (core.components.rigidbody.Rigidbody2D property)
(core.components.Rigidbody2D property)
is_edit_mode() (editor.ui.tilemap_editor.TilemapComponentUI method)
(editor.ui.tilemap_editor.TilemapEditorDock method)
is_fade_in_done() (core.scene_transition.SceneTransition method)
is_fade_out_done() (core.scene_transition.SceneTransition method)
is_finished (core.components.timer.TimerComponent property)
(core.components.TimerComponent property)
is_full() (core.multiplayer.room.Room method)
is_host (core.components.multiplayer.MultiplayerComponent property)
(core.components.MultiplayerComponent property)
(core.multiplayer.room.Player attribute)
is_just_pressed() (core.input_map.InputMap class method)
is_just_released() (core.input_map.InputMap class method)
is_kinematic (core.components.rigidbody.Rigidbody2D property)
(core.components.Rigidbody2D property)
is_local (core.multiplayer.room.Player attribute)
is_mine() (core.components.network_identity.NetworkIdentityComponent method)
(core.components.NetworkIdentityComponent method)
is_open() (core.components.webview.WebviewComponent method)
(core.components.WebviewComponent method)
is_paused() (plugins.game_distribution.GameDistributionAPI static method)
is_physics_processing() (core.ecs.Entity method)
is_polygon_point_add_active() (editor.ui.viewport.PygameViewport method)
is_pressed() (core.input_map.InputMap class method)
is_ready (core.multiplayer.room.Player attribute)
is_reverted() (core.ai.action_tracker.AIActionTracker method)
is_reward_granted() (plugins.game_distribution.GameDistributionAPI static method)
is_running (core.components.timer.TimerComponent property)
(core.components.TimerComponent property)
is_running() (core.components.webrtc.WebRTCComponent method)
(core.components.WebRTCComponent method)
(core.components.websocket.WebSocketComponent method)
(core.components.WebSocketComponent method)
is_sending() (core.components.http_request.HTTPRequestComponent method)
(core.components.HTTPRequestComponent method)
is_shaking (core.components.camera.CameraComponent property)
(core.components.CameraComponent property)
is_static (core.components.rigidbody.Rigidbody2D property)
(core.components.Rigidbody2D property)
is_touching() (core.input.Input class method)
is_visible() (core.ecs.Entity method)
(editor.ui.tilemap_editor.LayerListItem method)
itemChange() (editor.ui.animation_editor.NodeItem method)
J
JOIN_ACCEPTED (core.multiplayer.protocol.MessageType attribute)
join_game() (core.components.multiplayer.MultiplayerComponent method)
(core.components.MultiplayerComponent method)
JOIN_REJECTED (core.multiplayer.protocol.MessageType attribute)
JOIN_REQUEST (core.multiplayer.protocol.MessageType attribute)
JOY_A (core.input.Input attribute)
JOY_B (core.input.Input attribute)
JOY_BACK (core.input.Input attribute)
JOY_L3 (core.input.Input attribute)
JOY_LB (core.input.Input attribute)
JOY_LEFT_X (core.input.Input attribute)
JOY_LEFT_Y (core.input.Input attribute)
JOY_LT (core.input.Input attribute)
JOY_R3 (core.input.Input attribute)
JOY_RB (core.input.Input attribute)
JOY_RIGHT_X (core.input.Input attribute)
JOY_RIGHT_Y (core.input.Input attribute)
JOY_RT (core.input.Input attribute)
JOY_START (core.input.Input attribute)
JOY_X (core.input.Input attribute)
JOY_Y (core.input.Input attribute)
json() (core.components.http_client.HTTPResponse method)
(core.components.http_request.HTTPRequestComponent method)
(core.components.HTTPRequestComponent method)
K
keep_only_triggers() (core.components.animator.AnimatorComponent method)
(core.components.AnimatorComponent method)
keyPressEvent() (editor.ui.animation_editor.EditorGraphicsView method)
(editor.ui.inspector.UndoableDoubleSpinBox method)
(editor.ui.viewport.PygameViewport method)
kick_player() (core.components.multiplayer.MultiplayerComponent method)
(core.components.MultiplayerComponent method)
L
latency_ms (core.multiplayer.room.Player attribute)
launch() (core.runtime_launch.RuntimeCommandBuilder class method)
LaunchHandle (class in core.runtime_launch)
LaunchProfile (class in core.runtime_launch)
LAYER_BEHIND (core.components.particle_emitter.ParticleEmitterComponent attribute)
(core.components.ParticleEmitterComponent attribute)
LAYER_FRONT (core.components.particle_emitter.ParticleEmitterComponent attribute)
(core.components.ParticleEmitterComponent attribute)
LayerListItem (class in editor.ui.tilemap_editor)
layers (core.components.tilemap.TilemapComponent attribute)
(core.components.TilemapComponent attribute)
(core.ecs.World attribute)
left() (core.vector.Vector2 class method)
lerp() (core.vector.Vector2 method)
level (core.logger.LogRecord attribute)
level_value (core.logger.LogRecord attribute)
LightingSystem (class in core.systems)
(class in core.systems.lighting_system)
LightOccluder2D (class in core.components)
(class in core.components.light)
list_saves() (core.save_manager.SaveManager class method)
listener_count() (core.event_system.EventSystem method)
load() (core.ai.session_manager.SessionManager method)
(core.components.sound.SoundComponent method)
(core.components.SoundComponent method)
(core.save_manager.SaveManager class method)
(editor.ui.preview_panel.AnimationClipPreview method)
(editor.ui.preview_panel.ImagePreview method)
(editor.ui.preview_panel.SoundPreview method)
load_all_plugins() (plugins.plugin_manager.PluginManager method)
load_animation_clip() (core.serializer.SceneSerializer static method)
load_animation_controller() (core.serializer.SceneSerializer static method)
load_clip() (editor.ui.animation_editor.ClipEditorWidget method)
load_config() (editor.ui.project_hub.ProjectHub method)
(editor.ui.project_settings.ProjectSettingsDialog method)
load_controller() (core.components.animator.AnimatorComponent method)
(core.components.AnimatorComponent method)
(editor.ui.animation_editor.ControllerEditorWidget method)
load_engine_config() (in module editor.ui.engine_settings)
load_extra() (core.save_manager.SaveManager class method)
load_frames() (core.animation.AnimationClip method)
load_from_config() (core.input_map.InputMap class method)
load_html() (core.components.webview.WebviewComponent method)
(core.components.WebviewComponent method)
load_image() (core.components.sprite_renderer.SpriteRenderer method)
(core.components.SpriteRenderer method)
(core.components.ui.ImageRenderer method)
(core.resources.ResourceManager class method)
load_last_opened_scene() (editor.ui.main_window.MainWindow method)
load_plugin() (plugins.plugin_manager.PluginManager method)
load_project_settings() (editor.ui.main_window.MainWindow method)
load_saved_theme_mode() (in module editor.ui.engine_settings)
load_scene() (editor.ui.asset_manager.AssetManagerDock method)
load_sound() (core.resources.ResourceManager class method)
load_sprite_atlas_manifest() (core.resources.ResourceManager class method)
load_url() (core.components.webview.WebviewComponent method)
(core.components.WebviewComponent method)
LOBBY_STATE (core.multiplayer.protocol.MessageType attribute)
local_player_id (core.components.multiplayer.MultiplayerComponent property)
(core.components.MultiplayerComponent property)
LocalLLMProvider (class in core.ai.providers.local_provider)
Logger (class in core.logger)
logger (export.builder.BuildContext attribute)
LogLevels (class in core.logger)
LogRecord (class in core.logger)
long_press (core.input.TouchGesture attribute)
M
magic() (core.components.particle_emitter.ParticleEmitterComponent class method)
(core.components.ParticleEmitterComponent class method)
magnitude() (core.vector.Vector2 method)
main() (in module core.headless_server)
(in module scripts.build_pyinstaller)
MainWindow (class in editor.ui.main_window)
margin (core.components.tilemap.Tileset attribute)
(core.components.Tileset attribute)
mark_reverted() (editor.ui.chat_dock.ChatMessageWidget method)
MAX_RETRIES (core.ai.providers.deepseek_provider.DeepSeekProvider attribute)
(core.ai.providers.openai_provider.OpenAIProvider attribute)
(core.ai.providers.openrouter_provider.OpenRouterProvider attribute)
MAX_TOOL_STEPS (core.ai.chat_manager.ChatManager attribute)
merge_dicts() (editor.ui.project_settings.ProjectSettingsDialog method)
message (core.logger.LogRecord attribute)
message_received (editor.ui.chat_dock.ChatDock attribute)
messages (core.ai.session_manager.ChatSession attribute)
MessageType (class in core.multiplayer.protocol)
metadata (export.builder.BuildContext attribute)
METHOD_DELETE (core.components.http_request.HTTPRequestComponent attribute)
(core.components.HTTPRequestComponent attribute)
METHOD_GET (core.components.http_request.HTTPRequestComponent attribute)
(core.components.HTTPRequestComponent attribute)
METHOD_PATCH (core.components.http_request.HTTPRequestComponent attribute)
(core.components.HTTPRequestComponent attribute)
METHOD_POST (core.components.http_request.HTTPRequestComponent attribute)
(core.components.HTTPRequestComponent attribute)
METHOD_PUT (core.components.http_request.HTTPRequestComponent attribute)
(core.components.HTTPRequestComponent attribute)
MobileExporter (class in export.builder)
MockInputProvider (class in core.testing)
(class in core.testing.mock_input)
MODE_CLIENT (core.components.multiplayer.MultiplayerComponent attribute)
(core.components.MultiplayerComponent attribute)
(core.components.websocket.WebSocketComponent attribute)
(core.components.WebSocketComponent attribute)
MODE_HOST (core.components.multiplayer.MultiplayerComponent attribute)
(core.components.MultiplayerComponent attribute)
MODE_ROTATE (editor.ui.gizmo.Gizmo attribute)
MODE_SCALE (editor.ui.gizmo.Gizmo attribute)
MODE_SERVER (core.components.websocket.WebSocketComponent attribute)
(core.components.WebSocketComponent attribute)
MODE_TRANSLATE (editor.ui.gizmo.Gizmo attribute)
model_name() (core.ai.providers.base.AIProvider method)
(core.ai.providers.deepseek_provider.DeepSeekProvider method)
(core.ai.providers.local_provider.LocalLLMProvider method)
(core.ai.providers.openai_provider.OpenAIProvider method)
(core.ai.providers.openrouter_provider.OpenRouterProvider method)
module
core
core.ai
core.ai.action_tracker
core.ai.api_index
core.ai.chat_manager
core.ai.context_builder
core.ai.providers
core.ai.providers.base
core.ai.providers.deepseek_provider
core.ai.providers.local_provider
core.ai.providers.openai_provider
core.ai.providers.openrouter_provider
core.ai.session_manager
core.ai.tools
core.animation
core.components
core.components.animator
core.components.camera
core.components.colliders
core.components.http_client
core.components.http_request
core.components.light
core.components.multiplayer
core.components.network_identity
core.components.particle_emitter
core.components.rigidbody
core.components.script
core.components.sound
core.components.sprite_renderer
core.components.steering
core.components.tilemap
core.components.timer
core.components.transform
core.components.ui
core.components.webrtc
core.components.websocket
core.components.webview
core.coroutine_manager
core.debug_overlay
core.ecs
core.event_system
core.headless_server
core.input
core.input_map
core.logger
core.multiplayer
core.multiplayer.protocol
core.multiplayer.room
core.object_pool
core.player
core.resources
core.runtime_launch
core.save_manager
core.scene
core.scene_transition
core.serializer
core.state_machine
core.systems
core.systems.animation_system
core.systems.audio_system
core.systems.event_dispatch_system
core.systems.lighting_system
core.systems.network_system
core.systems.particle_system
core.systems.physics_system
core.systems.render_system
core.systems.script_system
core.systems.steering_system
core.systems.timer_system
core.systems.ui_system
core.testing
core.testing.mock_input
core.tween
core.vector
editor
editor.ui
editor.ui.animation_editor
editor.ui.asset_manager
editor.ui.chat_dock
editor.ui.code_editor
editor.ui.console_dock
editor.ui.engine_settings
editor.ui.export_dialog
editor.ui.gizmo
editor.ui.groups_panel
editor.ui.hierarchy
editor.ui.inspector
editor.ui.main_window
editor.ui.preview_panel
editor.ui.project_hub
editor.ui.project_settings
editor.ui.tilemap_editor
editor.ui.viewport
editor.undo_manager
export
export.builder
plugins
plugins.game_distribution
plugins.plugin_manager
plugins.pygbag_designer
scripts
scripts.build_pyinstaller
module (core.runtime_launch.LaunchProfile attribute)
(plugins.plugin_manager.PluginManifest attribute)
mouseDoubleClickEvent() (editor.ui.animation_editor.NodeItem method)
mouseMoveEvent() (editor.ui.animation_editor.EditorGraphicsView method)
(editor.ui.viewport.PygameViewport method)
mousePressEvent() (editor.ui.animation_editor.EditorGraphicsView method)
(editor.ui.tilemap_editor.TilesetPreview method)
(editor.ui.viewport.PygameViewport method)
mouseReleaseEvent() (editor.ui.viewport.PygameViewport method)
move() (core.systems.physics_system.SpatialHashGrid method)
move_group_down() (editor.ui.project_settings.ProjectSettingsDialog method)
move_group_up() (editor.ui.project_settings.ProjectSettingsDialog method)
move_layer (editor.ui.tilemap_editor.LayerListItem attribute)
move_layer_down() (editor.ui.project_settings.ProjectSettingsDialog method)
move_layer_up() (editor.ui.project_settings.ProjectSettingsDialog method)
MultiplayerComponent (class in core.components)
(class in core.components.multiplayer)
MultiPropertyChangeCommand (class in editor.undo_manager)
N
name (core.ai.chat_manager.ChatMessage attribute)
(core.ai.session_manager.ChatSession attribute)
(core.components.TileLayer attribute)
(core.components.tilemap.TileLayer attribute)
(core.multiplayer.room.Player attribute)
(plugins.plugin_manager.PluginManifest attribute)
name() (core.logger.LogLevels class method)
navigate_up() (editor.ui.asset_manager.AssetManagerDock method)
NetworkIdentityComponent (class in core.components)
(class in core.components.network_identity)
NetworkSystem (class in core.systems.network_system)
new_project() (editor.ui.main_window.MainWindow method)
(editor.ui.project_hub.ProjectHub method)
new_scene() (editor.ui.main_window.MainWindow method)
NodeItem (class in editor.ui.animation_editor)
nodes (export.builder.BuildGraph attribute)
normalize() (core.vector.Vector2 method)
normalize_ip() (core.vector.Vector2 method)
normalized() (core.vector.Vector2 method)
NoScrollComboBox (class in editor.ui.inspector)
NoScrollSpinBox (class in editor.ui.inspector)
notify_project_open() (plugins.plugin_manager.PluginManager method)
O
ObjectPool (class in core.object_pool)
offset_x (core.components.BoxCollider2D property)
(core.components.CircleCollider2D property)
(core.components.colliders.BoxCollider2D property)
(core.components.colliders.CircleCollider2D property)
(core.components.colliders.PolygonCollider2D property)
(core.components.PolygonCollider2D property)
(core.components.TileLayer attribute)
(core.components.tilemap.TileLayer attribute)
offset_y (core.components.BoxCollider2D property)
(core.components.CircleCollider2D property)
(core.components.colliders.BoxCollider2D property)
(core.components.colliders.CircleCollider2D property)
(core.components.colliders.PolygonCollider2D property)
(core.components.PolygonCollider2D property)
(core.components.TileLayer attribute)
(core.components.tilemap.TileLayer attribute)
ok (core.components.http_client.HTTPResponse property)
(core.components.http_request.HTTPRequestComponent property)
(core.components.HTTPRequestComponent property)
on_added_to_world() (core.ecs.System method)
on_collision_matrix_item_changed() (editor.ui.project_settings.ProjectSettingsDialog method)
on_component_added() (core.ecs.World method)
on_component_removed() (core.ecs.World method)
on_destroy() (core.components.http_client.HTTPClientComponent method)
(core.components.http_request.HTTPRequestComponent method)
(core.components.HTTPClientComponent method)
(core.components.HTTPRequestComponent method)
(core.components.multiplayer.MultiplayerComponent method)
(core.components.MultiplayerComponent method)
(core.components.sound.SoundComponent method)
(core.components.SoundComponent method)
(core.components.webrtc.WebRTCComponent method)
(core.components.WebRTCComponent method)
(core.components.websocket.WebSocketComponent method)
(core.components.WebSocketComponent method)
(core.components.webview.WebviewComponent method)
(core.components.WebviewComponent method)
(core.ecs.Component method)
on_double_click() (editor.ui.asset_manager.AssetManagerDock method)
on_enter() (core.state_machine.State method)
on_entity_deleted() (editor.ui.main_window.MainWindow method)
on_entity_group_changed() (core.ecs.World method)
on_entity_layer_changed() (core.ecs.World method)
on_entity_selected() (editor.ui.main_window.MainWindow method)
on_exit() (core.state_machine.State method)
on_group_selected() (editor.ui.groups_panel.GroupsDock method)
on_item_changed() (editor.ui.hierarchy.HierarchyDock method)
on_item_double_clicked() (editor.ui.project_hub.ProjectHub method)
on_load() (in module plugins.game_distribution)
(in module plugins.pygbag_designer)
on_name_changed() (editor.ui.animation_editor.ControllerEditorWidget method)
(editor.ui.inspector.InspectorDock method)
on_project_open() (in module plugins.game_distribution)
(in module plugins.pygbag_designer)
on_prop_changed() (editor.ui.animation_editor.ClipEditorWidget method)
on_removed_from_world() (core.ecs.System method)
on_search_changed() (editor.ui.project_hub.ProjectHub method)
on_selection_changed() (editor.ui.animation_editor.ControllerEditorWidget method)
(editor.ui.asset_manager.AssetManagerDock method)
(editor.ui.project_hub.ProjectHub method)
on_transition_changed() (editor.ui.animation_editor.ControllerEditorWidget method)
on_type_changed() (editor.ui.animation_editor.ClipEditorWidget method)
on_unload() (in module plugins.game_distribution)
(in module plugins.pygbag_designer)
on_update() (core.state_machine.State method)
on_viewport_entity_selected() (editor.ui.main_window.MainWindow method)
one() (core.vector.Vector2 class method)
open() (core.components.webview.WebviewComponent method)
(core.components.WebviewComponent method)
open_animation_clip() (editor.ui.main_window.MainWindow method)
open_animation_controller_editor() (editor.ui.main_window.MainWindow method)
open_context_menu() (editor.ui.asset_manager.AssetManagerDock method)
(editor.ui.hierarchy.HierarchyDock method)
open_controller_editor() (editor.ui.inspector.InspectorDock method)
open_engine_settings() (editor.ui.main_window.MainWindow method)
open_export_dialog() (editor.ui.main_window.MainWindow method)
open_file() (editor.ui.animation_editor.AnimationEditor method)
(editor.ui.code_editor.ScriptEditorWidget method)
open_file_dialog() (editor.ui.animation_editor.AnimationEditor method)
open_project() (editor.ui.main_window.MainWindow method)
(editor.ui.project_hub.ProjectHub method)
open_project_dialog() (editor.ui.project_hub.ProjectHub method)
open_project_hub() (editor.ui.main_window.MainWindow method)
open_project_settings() (editor.ui.main_window.MainWindow method)
open_scene() (editor.ui.main_window.MainWindow method)
open_script() (editor.ui.main_window.MainWindow method)
open_selected_project() (editor.ui.project_hub.ProjectHub method)
OpenAIProvider (class in core.ai.providers.openai_provider)
OpenRouterProvider (class in core.ai.providers.openrouter_provider)
output_path (export.builder.BuildContext attribute)
overlap_box() (core.systems.physics_system.PhysicsSystem method)
overlap_circle() (core.systems.physics_system.PhysicsSystem method)
OWNERSHIP_TRANSFER (core.multiplayer.protocol.MessageType attribute)
P
paint() (editor.ui.animation_editor.EdgeItem method)
paintEvent() (editor.ui.tilemap_editor.TilesetPreview method)
(editor.ui.viewport.PygameViewport method)
parse() (core.logger.LogLevels class method)
ParticleEmitterComponent (class in core.components)
(class in core.components.particle_emitter)
ParticleSystem (class in core.systems)
(class in core.systems.particle_system)
patch() (core.components.http_client.HTTPClientComponent method)
(core.components.HTTPClientComponent method)
path (core.ai.action_tracker.FileSnapshot attribute)
(plugins.plugin_manager.PluginManifest attribute)
pause() (core.components.animator.AnimatorComponent method)
(core.components.AnimatorComponent method)
(core.components.sound.SoundComponent method)
(core.components.SoundComponent method)
(editor.ui.preview_panel.AnimationClipPreview method)
pause_preview() (editor.ui.animation_editor.ClipEditorWidget method)
permissions (plugins.plugin_manager.PluginManifest attribute)
physics_collision_matrix (core.ecs.World attribute)
physics_enabled() (core.ecs.EntityQuery method)
physics_group_order (core.ecs.World attribute)
PhysicsSystem (class in core.systems.physics_system)
pinch (core.input.TouchGesture attribute)
pinch_center (core.input.TouchGesture attribute)
pinch_scale (core.input.TouchGesture attribute)
PING (core.multiplayer.protocol.MessageType attribute)
platform (export.builder.BuildContext attribute)
(export.builder.DesktopExporter attribute)
(export.builder.Exporter attribute)
(export.builder.MobileExporter attribute)
(export.builder.ServerExporter attribute)
(export.builder.WebExporter attribute)
play() (core.components.animator.AnimatorComponent method)
(core.components.AnimatorComponent method)
(core.components.sound.SoundComponent method)
(core.components.SoundComponent method)
(editor.ui.preview_panel.AnimationClipPreview method)
(editor.ui.preview_panel.SoundPreview method)
play_preview() (editor.ui.animation_editor.ClipEditorWidget method)
Player (class in core.multiplayer.room)
PLAYER_JOINED (core.multiplayer.protocol.MessageType attribute)
PLAYER_LEFT (core.multiplayer.protocol.MessageType attribute)
PLAYER_READY (core.multiplayer.protocol.MessageType attribute)
players (core.multiplayer.room.Room attribute)
plugin_name (export.builder.WebTemplatePart attribute)
PluginManager (class in plugins.plugin_manager)
PluginManifest (class in plugins.plugin_manager)
plugins
module
plugins.game_distribution
module
plugins.plugin_manager
module
plugins.pygbag_designer
module
PointLight2D (class in core.components)
(class in core.components.light)
points (core.components.colliders.PolygonCollider2D property)
(core.components.light.LightOccluder2D property)
(core.components.LightOccluder2D property)
(core.components.PolygonCollider2D property)
poll() (core.components.http_client.HTTPClientComponent method)
(core.components.HTTPClientComponent method)
(core.components.multiplayer.MultiplayerComponent method)
(core.components.MultiplayerComponent method)
(core.components.webrtc.WebRTCComponent method)
(core.components.WebRTCComponent method)
(core.components.websocket.WebSocketComponent method)
(core.components.WebSocketComponent method)
(core.components.webview.WebviewComponent method)
(core.components.WebviewComponent method)
PolygonCollider2D (class in core.components)
(class in core.components.colliders)
PONG (core.multiplayer.protocol.MessageType attribute)
pool_size() (core.object_pool.ObjectPool method)
portable_path() (core.resources.ResourceManager class method)
position (core.components.Transform property)
(core.components.transform.Transform property)
(core.debug_overlay.DebugOverlay attribute)
post() (core.components.http_client.HTTPClientComponent method)
(core.components.HTTPClientComponent method)
prebuild_sprite_atlas() (core.resources.ResourceManager class method)
preload_scene_assets() (core.resources.ResourceManager class method)
present_frame() (core.player.RuntimePlayer method)
press_key() (core.testing.mock_input.MockInputProvider method)
(core.testing.MockInputProvider method)
press_mouse_button() (core.testing.mock_input.MockInputProvider method)
(core.testing.MockInputProvider method)
pressure (core.input.TouchPoint attribute)
PreviewPanel (class in editor.ui.preview_panel)
previous_state (core.state_machine.StateMachine property)
priority (export.builder.WebTemplatePart attribute)
process (core.runtime_launch.LaunchHandle attribute)
process_physics() (core.components.script.ScriptComponent method)
(core.components.ScriptComponent method)
(core.ecs.Entity method)
ProgressBarComponent (class in core.components)
(class in core.components.ui)
project_path (export.builder.BuildContext attribute)
project_selected (editor.ui.project_hub.ProjectHub attribute)
ProjectHub (class in editor.ui.project_hub)
ProjectSettingsDialog (class in editor.ui.project_settings)
prompt_index (core.ai.action_tracker.PromptActionGroup attribute)
PromptActionGroup (class in core.ai.action_tracker)
PropertyChangeCommand (class in editor.undo_manager)
push() (editor.undo_manager.UndoManager method)
put() (core.components.http_client.HTTPClientComponent method)
(core.components.HTTPClientComponent method)
PygameViewport (class in editor.ui.viewport)
python_executable (core.runtime_launch.LaunchProfile attribute)
python_path_entries (core.runtime_launch.LaunchProfile attribute)
Q
query() (core.ecs.World method)
(core.systems.physics_system.SpatialHashGrid method)
R
raycast() (core.systems.physics_system.PhysicsSystem method)
raycast_first() (core.systems.physics_system.PhysicsSystem method)
receive_state() (core.components.network_identity.NetworkIdentityComponent method)
(core.components.NetworkIdentityComponent method)
redo() (editor.undo_manager.Command method)
(editor.undo_manager.DeleteEntitiesCommand method)
(editor.undo_manager.DuplicateEntitiesCommand method)
(editor.undo_manager.EntityPropertyChangeCommand method)
(editor.undo_manager.MultiPropertyChangeCommand method)
(editor.undo_manager.PropertyChangeCommand method)
(editor.undo_manager.TilemapEditCommand method)
(editor.undo_manager.TransformCommand method)
(editor.undo_manager.UndoManager method)
reflect() (core.vector.Vector2 method)
refresh() (editor.ui.hierarchy.HierarchyDock method)
refresh_apis_from_document() (editor.ui.code_editor.CodeEditor method)
refresh_list() (editor.ui.groups_panel.GroupsDock method)
(editor.ui.project_hub.ProjectHub method)
refresh_name() (editor.ui.inspector.InspectorDock method)
refresh_scene() (editor.ui.animation_editor.ControllerEditorWidget method)
refresh_sessions() (editor.ui.chat_dock.ChatDock method)
refresh_ui() (editor.ui.animation_editor.ClipEditorWidget method)
refresh_values() (editor.ui.inspector.InspectorDock method)
register() (core.input_map.InputMap class method)
(core.object_pool.ObjectPool method)
(export.builder.WebTemplateRegistry method)
register_codec() (core.serializer.SceneSerializer method)
register_component_codec() (core.serializer.SceneSerializer class method)
register_component_codec_alias() (core.serializer.SceneSerializer class method)
register_plugin() (in module plugins.game_distribution)
(in module plugins.pygbag_designer)
register_rpc() (core.components.multiplayer.MultiplayerComponent method)
(core.components.MultiplayerComponent method)
release() (core.object_pool.ObjectPool method)
release_key() (core.testing.mock_input.MockInputProvider method)
(core.testing.MockInputProvider method)
release_mouse_button() (core.testing.mock_input.MockInputProvider method)
(core.testing.MockInputProvider method)
reload_controller_if_changed() (core.components.animator.AnimatorComponent method)
(core.components.AnimatorComponent method)
remove() (core.systems.physics_system.SpatialHashGrid method)
remove_child() (core.ecs.Entity method)
remove_component() (core.ecs.Entity method)
remove_group() (core.ecs.Entity method)
(editor.ui.project_settings.ProjectSettingsDialog method)
remove_layer() (editor.ui.project_settings.ProjectSettingsDialog method)
remove_node() (core.animation.AnimationController method)
remove_player() (core.multiplayer.room.Room method)
remove_sink() (in module core.logger)
remove_state() (core.state_machine.StateMachine method)
remove_system() (core.ecs.World method)
remove_tag() (core.ecs.Entity method)
rename_layer (editor.ui.tilemap_editor.LayerListItem attribute)
rename_node() (core.animation.AnimationController method)
rename_session() (core.ai.chat_manager.ChatManager method)
(core.ai.session_manager.SessionManager method)
render() (core.ecs.World method)
(editor.ui.gizmo.Gizmo method)
render_ui() (core.systems.render_system.RenderSystem method)
(core.systems.RenderSystem method)
RenderSystem (class in core.systems)
(class in core.systems.render_system)
replace_all() (editor.ui.code_editor.FindReplaceBar method)
replace_one() (editor.ui.code_editor.FindReplaceBar method)
replay_selected_node_preview() (editor.ui.animation_editor.ControllerEditorWidget method)
report_directory (core.runtime_launch.LaunchProfile attribute)
report_stderr_path (core.runtime_launch.LaunchHandle attribute)
report_stdout_path (core.runtime_launch.LaunchHandle attribute)
request_despawn() (core.components.multiplayer.MultiplayerComponent method)
(core.components.MultiplayerComponent method)
request_scene_change() (core.ecs.World method)
request_spawn() (core.components.multiplayer.MultiplayerComponent method)
(core.components.MultiplayerComponent method)
required_components (core.ecs.System attribute)
(core.systems.animation_system.AnimationSystem attribute)
(core.systems.AnimationSystem attribute)
(core.systems.audio_system.AudioSystem attribute)
(core.systems.event_dispatch_system.EventDispatchSystem attribute)
(core.systems.EventDispatchSystem attribute)
(core.systems.network_system.NetworkSystem attribute)
(core.systems.particle_system.ParticleSystem attribute)
(core.systems.ParticleSystem attribute)
(core.systems.physics_system.PhysicsSystem attribute)
(core.systems.script_system.ScriptSystem attribute)
(core.systems.steering_system.SteeringSystem attribute)
(core.systems.SteeringSystem attribute)
(core.systems.timer_system.TimerSystem attribute)
(core.systems.TimerSystem attribute)
(core.systems.ui_system.UISystem attribute)
reset() (core.components.http_request.HTTPRequestComponent method)
(core.components.HTTPRequestComponent method)
(core.components.timer.TimerComponent method)
(core.components.TimerComponent method)
(core.debug_overlay.DebugOverlay class method)
(core.testing.mock_input.MockInputProvider method)
(core.testing.MockInputProvider method)
(export.builder.WebTemplateRegistry class method)
reset_camera() (editor.ui.viewport.PygameViewport method)
resize_with_offset() (core.components.TileLayer method)
(core.components.tilemap.TileLayer method)
resizeEvent() (editor.ui.preview_panel.AnimationClipPreview method)
(editor.ui.preview_panel.ImagePreview method)
(editor.ui.viewport.PygameViewport method)
resolve_clip_path() (editor.ui.animation_editor.ControllerEditorWidget method)
resolve_path() (core.resources.ResourceManager class method)
resolve_script_path() (core.systems.script_system.ScriptSystem method)
ResourceManager (class in core.resources)
response_body (core.components.HTTPRequestComponent attribute)
response_headers (core.components.HTTPRequestComponent attribute)
restore() (core.resources.ResourceManager class method)
resume() (core.components.animator.AnimatorComponent method)
(core.components.AnimatorComponent method)
RETRY_BASE_DELAY (core.ai.providers.deepseek_provider.DeepSeekProvider attribute)
(core.ai.providers.openai_provider.OpenAIProvider attribute)
(core.ai.providers.openrouter_provider.OpenRouterProvider attribute)
reveal_selected_project() (editor.ui.project_hub.ProjectHub method)
revert() (core.ai.action_tracker.AIActionTracker method)
revert_prompt() (core.ai.chat_manager.ChatManager method)
revert_requested (editor.ui.chat_dock.ChatMessageWidget attribute)
reverted (core.ai.action_tracker.PromptActionGroup attribute)
right() (core.vector.Vector2 class method)
Rigidbody2D (class in core.components)
(class in core.components.rigidbody)
role (core.ai.chat_manager.ChatMessage attribute)
Room (class in core.multiplayer.room)
room (core.components.multiplayer.MultiplayerComponent property)
(core.components.MultiplayerComponent property)
ROOT_NODE_NAME (core.animation.AnimationController attribute)
rotate (core.input.TouchGesture attribute)
rotate() (core.components.Transform method)
(core.components.transform.Transform method)
(core.vector.Vector2 method)
rotate_angle (core.input.TouchGesture attribute)
rotate_center (core.input.TouchGesture attribute)
rotation (core.components.Transform property)
(core.components.transform.Transform property)
rpc() (core.components.multiplayer.MultiplayerComponent method)
(core.components.MultiplayerComponent method)
RPC_CALL (core.multiplayer.protocol.MessageType attribute)
rpc_to() (core.components.multiplayer.MultiplayerComponent method)
(core.components.MultiplayerComponent method)
rpc_to_host() (core.components.multiplayer.MultiplayerComponent method)
(core.components.MultiplayerComponent method)
run() (core.player.RuntimePlayer method)
(export.builder.BuildGraph method)
(in module core.player)
run_current_scene() (editor.ui.main_window.MainWindow method)
run_game() (editor.ui.main_window.MainWindow method)
run_headless() (in module core.headless_server)
RuntimeCommandBuilder (class in core.runtime_launch)
RuntimePlayer (class in core.player)
S
save() (core.ai.session_manager.SessionManager method)
(core.save_manager.SaveManager class method)
save_animation_clip() (core.serializer.SceneSerializer static method)
save_animation_controller() (core.serializer.SceneSerializer static method)
save_as_prefab() (editor.ui.hierarchy.HierarchyDock method)
save_changes() (editor.ui.engine_settings.EngineSettings method)
save_clip() (editor.ui.animation_editor.ClipEditorWidget method)
save_config() (editor.ui.project_hub.ProjectHub method)
(editor.ui.project_settings.ProjectSettingsDialog method)
save_controller() (editor.ui.animation_editor.ControllerEditorWidget method)
save_current_context() (editor.ui.main_window.MainWindow method)
save_directory (core.save_manager.SaveManager attribute)
save_engine_config() (in module editor.ui.engine_settings)
save_file() (editor.ui.code_editor.ScriptEditorWidget method)
save_scene() (editor.ui.main_window.MainWindow method)
save_theme_mode() (in module editor.ui.engine_settings)
SaveManager (class in core.save_manager)
scale() (core.components.Transform method)
(core.components.transform.Transform method)
scale_by_vec() (core.components.Transform method)
(core.components.transform.Transform method)
scale_vec (core.components.Transform property)
(core.components.transform.Transform property)
scale_x (core.components.Transform property)
(core.components.transform.Transform property)
scale_y (core.components.Transform property)
(core.components.transform.Transform property)
Scene (class in core.scene)
scene_file_name (core.runtime_launch.LaunchProfile attribute)
scene_path (core.runtime_launch.LaunchHandle attribute)
SceneSerializer (class in core.serializer)
SceneTransition (class in core.scene_transition)
screen_to_world() (core.player.RuntimePlayer method)
(core.systems.render_system.RenderSystem method)
(core.systems.RenderSystem method)
ScriptComponent (class in core.components)
(class in core.components.script)
ScriptEditorWidget (class in editor.ui.code_editor)
scripts
module
scripts.build_pyinstaller
module
ScriptSystem (class in core.systems.script_system)
seconds (core.coroutine_manager.Wait attribute)
section (export.builder.WebTemplatePart attribute)
SeekBehavior (class in core.components)
(class in core.components.steering)
select_entities() (editor.ui.hierarchy.HierarchyDock method)
select_entity() (editor.ui.hierarchy.HierarchyDock method)
selected_tile_changed (editor.ui.tilemap_editor.TilemapComponentUI attribute)
(editor.ui.tilemap_editor.TilemapEditorDock attribute)
selected_tile_id() (editor.ui.tilemap_editor.TilemapComponentUI method)
(editor.ui.tilemap_editor.TilemapEditorDock method)
(editor.ui.tilemap_editor.TilesetPreview method)
send() (core.components.http_request.HTTPRequestComponent method)
(core.components.HTTPRequestComponent method)
(core.components.webrtc.WebRTCComponent method)
(core.components.WebRTCComponent method)
(core.components.websocket.WebSocketComponent method)
(core.components.WebSocketComponent method)
send_bytes() (core.components.webrtc.WebRTCComponent method)
(core.components.WebRTCComponent method)
send_custom() (core.components.multiplayer.MultiplayerComponent method)
(core.components.MultiplayerComponent method)
send_json() (core.components.webrtc.WebRTCComponent method)
(core.components.WebRTCComponent method)
(core.components.websocket.WebSocketComponent method)
(core.components.WebSocketComponent method)
send_message() (core.ai.chat_manager.ChatManager method)
send_message_stream() (core.ai.chat_manager.ChatManager method)
send_state() (core.components.multiplayer.MultiplayerComponent method)
(core.components.MultiplayerComponent method)
send_to() (core.components.websocket.WebSocketComponent method)
(core.components.WebSocketComponent method)
SeparationBehavior (class in core.components)
(class in core.components.steering)
ServerExporter (class in export.builder)
SessionManager (class in core.ai.session_manager)
sessions (core.ai.session_manager.SessionManager attribute)
set() (core.components.TileLayer method)
(core.components.tilemap.TileLayer method)
set_active_tilemap_entity() (editor.ui.tilemap_editor.TilemapEditorDock method)
set_axis() (core.testing.mock_input.MockInputProvider method)
(core.testing.MockInputProvider method)
set_base_path() (core.resources.ResourceManager class method)
set_callbacks() (core.ai.chat_manager.ChatManager method)
set_color_btn_style() (editor.ui.project_settings.ProjectSettingsDialog method)
set_current_root_path() (editor.ui.asset_manager.AssetManagerDock method)
set_entities() (editor.ui.inspector.InspectorDock method)
set_entity() (editor.ui.inspector.InspectorDock method)
set_file() (editor.ui.preview_panel.PreviewPanel method)
set_game_mouse_pos() (core.testing.mock_input.MockInputProvider method)
(core.testing.MockInputProvider method)
set_gizmo_mode() (editor.ui.viewport.PygameViewport method)
set_headless() (core.resources.ResourceManager class method)
set_joystick_deadzone() (core.input.Input class method)
set_layer() (core.ecs.Entity method)
set_min_level() (in module core.logger)
set_mode() (editor.ui.gizmo.Gizmo method)
set_mouse_mapper() (core.input.Input class method)
set_mouse_pos() (core.testing.mock_input.MockInputProvider method)
(core.testing.MockInputProvider method)
set_name() (editor.ui.tilemap_editor.LayerListItem method)
set_physics_debug_mode() (editor.ui.viewport.PygameViewport method)
set_player_process() (editor.ui.console_dock.ConsoleDock method)
set_project_path() (core.ai.chat_manager.ChatManager method)
(core.ai.context_builder.ContextBuilder method)
(core.ai.session_manager.SessionManager method)
(core.ai.tools.ToolExecutor method)
(editor.ui.asset_manager.AssetManagerDock method)
set_provider() (core.ai.chat_manager.ChatManager method)
(core.input.Input class method)
set_ready() (core.components.multiplayer.MultiplayerComponent method)
(core.components.MultiplayerComponent method)
set_remote_description() (core.components.webrtc.WebRTCComponent method)
(core.components.WebRTCComponent method)
set_scene_getter() (core.ai.context_builder.ContextBuilder method)
(core.ai.tools.ToolExecutor method)
set_scene_reload_callback() (core.ai.tools.ToolExecutor method)
set_selected_entities_getter() (core.ai.context_builder.ContextBuilder method)
(core.ai.tools.ToolExecutor method)
set_spatial() (core.components.sound.SoundComponent method)
(core.components.SoundComponent method)
set_target() (editor.ui.gizmo.Gizmo method)
set_targets() (editor.ui.gizmo.Gizmo method)
set_tilemap_active_layer() (editor.ui.viewport.PygameViewport method)
set_tilemap_edit_mode() (editor.ui.viewport.PygameViewport method)
set_tilemap_entity() (editor.ui.viewport.PygameViewport method)
set_tilemap_selected_tile() (editor.ui.viewport.PygameViewport method)
set_tilemap_tool() (editor.ui.viewport.PygameViewport method)
set_tileset() (editor.ui.tilemap_editor.TilesetPreview method)
set_title() (core.components.webview.WebviewComponent method)
(core.components.WebviewComponent method)
set_trigger() (core.components.animator.AnimatorComponent method)
(core.components.AnimatorComponent method)
set_var() (core.components.network_identity.NetworkIdentityComponent method)
(core.components.NetworkIdentityComponent method)
set_view_mode() (editor.ui.asset_manager.AssetManagerDock method)
set_visible() (editor.ui.tilemap_editor.LayerListItem method)
set_volume() (core.components.sound.SoundComponent method)
(core.components.SoundComponent method)
set_world() (core.components.TileLayer method)
(core.components.tilemap.TileLayer method)
setPlainText() (editor.ui.code_editor.CodeEditor method)
setup_default() (core.scene.Scene method)
setup_ui() (editor.ui.project_hub.ProjectHub method)
(editor.ui.project_settings.ProjectSettingsDialog method)
(editor.ui.tilemap_editor.TilemapComponentUI method)
(editor.ui.viewport.PygameViewport method)
shake() (core.components.camera.CameraComponent method)
(core.components.CameraComponent method)
shake_offset (core.components.camera.CameraComponent property)
(core.components.CameraComponent property)
SHAPE_BOX (core.components.light.LightOccluder2D attribute)
(core.components.LightOccluder2D attribute)
SHAPE_CIRCLE (core.components.light.LightOccluder2D attribute)
(core.components.LightOccluder2D attribute)
(core.components.particle_emitter.ParticleEmitterComponent attribute)
(core.components.ParticleEmitterComponent attribute)
SHAPE_PIXEL (core.components.particle_emitter.ParticleEmitterComponent attribute)
(core.components.ParticleEmitterComponent attribute)
SHAPE_POLYGON (core.components.light.LightOccluder2D attribute)
(core.components.LightOccluder2D attribute)
SHAPE_SQUARE (core.components.particle_emitter.ParticleEmitterComponent attribute)
(core.components.ParticleEmitterComponent attribute)
show() (core.components.script.ScriptComponent method)
(core.components.ScriptComponent method)
(core.ecs.Entity method)
show_about_dialog() (editor.ui.main_window.MainWindow method)
show_ad() (plugins.game_distribution.GameDistributionAPI static method)
show_add_component_menu() (editor.ui.inspector.InspectorDock method)
show_bar() (editor.ui.code_editor.FindReplaceBar method)
show_current_preview_frame() (editor.ui.animation_editor.ClipEditorWidget method)
show_entity_count (core.debug_overlay.DebugOverlay attribute)
show_fps (core.debug_overlay.DebugOverlay attribute)
show_frame() (editor.ui.preview_panel.AnimationClipPreview method)
show_node_preview_frame() (editor.ui.animation_editor.ControllerEditorWidget method)
show_revert_button() (editor.ui.chat_dock.ChatMessageWidget method)
show_system_timings (core.debug_overlay.DebugOverlay attribute)
simulate() (core.ecs.World method)
slice_spritesheet() (core.resources.ResourceManager class method)
SliderComponent (class in core.components)
(class in core.components.ui)
smoke() (core.components.particle_emitter.ParticleEmitterComponent class method)
(core.components.ParticleEmitterComponent class method)
snapshot() (core.resources.ResourceManager class method)
snapshot_file() (core.ai.action_tracker.AIActionTracker method)
snapshots (core.ai.action_tracker.PromptActionGroup attribute)
SoundComponent (class in core.components)
(class in core.components.sound)
SoundPreview (class in editor.ui.preview_panel)
spacing (core.components.tilemap.Tileset attribute)
(core.components.Tileset attribute)
SpatialHashGrid (class in core.systems.physics_system)
SPAWN_ENTITY (core.multiplayer.protocol.MessageType attribute)
spawn_prefab() (core.components.script.ScriptComponent method)
(core.components.ScriptComponent method)
SpotLight2D (class in core.components)
(class in core.components.light)
SpriteRenderer (class in core.components)
(class in core.components.sprite_renderer)
sqr_magnitude() (core.vector.Vector2 method)
start() (core.components.particle_emitter.ParticleEmitterComponent method)
(core.components.ParticleEmitterComponent method)
(core.components.timer.TimerComponent method)
(core.components.TimerComponent method)
(core.components.webrtc.WebRTCComponent method)
(core.components.WebRTCComponent method)
(core.components.websocket.WebSocketComponent method)
(core.components.WebSocketComponent method)
(core.coroutine_manager.CoroutineManager method)
(core.state_machine.StateMachine method)
start_coroutine() (core.components.script.ScriptComponent method)
(core.components.ScriptComponent method)
start_game() (core.components.multiplayer.MultiplayerComponent method)
(core.components.MultiplayerComponent method)
start_in() (core.scene_transition.SceneTransition method)
start_node_preview() (editor.ui.animation_editor.ControllerEditorWidget method)
start_out() (core.scene_transition.SceneTransition method)
start_polygon_point_add_mode() (editor.ui.viewport.PygameViewport method)
start_simulation() (editor.ui.viewport.PygameViewport method)
start_transition_drag() (editor.ui.animation_editor.ControllerEditorWidget method)
State (class in core.state_machine)
STATE_SYNC (core.multiplayer.protocol.MessageType attribute)
STATE_UPDATE (core.multiplayer.protocol.MessageType attribute)
StateMachine (class in core.state_machine)
status_code (core.components.http_client.HTTPResponse attribute)
(core.components.HTTPRequestComponent attribute)
SteeringAgentComponent (class in core.components)
(class in core.components.steering)
SteeringSystem (class in core.systems)
(class in core.systems.steering_system)
stop() (core.components.animator.AnimatorComponent method)
(core.components.AnimatorComponent method)
(core.components.particle_emitter.ParticleEmitterComponent method)
(core.components.ParticleEmitterComponent method)
(core.components.sound.SoundComponent method)
(core.components.SoundComponent method)
(core.components.timer.TimerComponent method)
(core.components.TimerComponent method)
(core.components.websocket.WebSocketComponent method)
(core.components.WebSocketComponent method)
(editor.ui.preview_panel.AnimationClipPreview method)
(editor.ui.preview_panel.SoundPreview method)
stop_all() (core.coroutine_manager.CoroutineManager method)
stop_coroutines() (core.components.script.ScriptComponent method)
(core.components.ScriptComponent method)
stop_node_preview() (editor.ui.animation_editor.ControllerEditorWidget method)
stop_polygon_point_add_mode() (editor.ui.viewport.PygameViewport method)
stop_preview() (editor.ui.animation_editor.ClipEditorWidget method)
stop_simulation() (editor.ui.viewport.PygameViewport method)
subscribe() (core.event_system.EventSystem method)
subscribe_to_event() (core.components.script.ScriptComponent method)
(core.components.ScriptComponent method)
subsystem (core.logger.LogRecord attribute)
swipe (core.input.TouchGesture attribute)
swipe_direction (core.input.TouchGesture attribute)
swipe_velocity (core.input.TouchGesture attribute)
switch_session() (core.ai.chat_manager.ChatManager method)
(core.ai.session_manager.SessionManager method)
sync_from_component() (editor.ui.tilemap_editor.TilemapComponentUI method)
sync_interpolation_state() (core.ecs.World method)
System (class in core.ecs)
systems (core.ecs.World attribute)
T
tag (core.components.http_client.HTTPResponse attribute)
tap (core.input.TouchGesture attribute)
target (core.components.ArriveBehavior property)
(core.components.FleeBehavior property)
(core.components.SeekBehavior property)
(core.components.steering.ArriveBehavior property)
(core.components.steering.FleeBehavior property)
(core.components.steering.SeekBehavior property)
TextInputComponent (class in core.components)
(class in core.components.ui)
TextRenderer (class in core.components)
(class in core.components.ui)
theme_arrow_color() (in module editor.ui.engine_settings)
theme_icon_color() (in module editor.ui.engine_settings)
tick() (core.components.timer.TimerComponent method)
(core.components.TimerComponent method)
(core.coroutine_manager.CoroutineManager method)
(core.tween.TweenManager method)
tick_coroutines() (core.components.script.ScriptComponent method)
(core.components.ScriptComponent method)
tick_tweens() (core.components.script.ScriptComponent method)
(core.components.ScriptComponent method)
tile_height (core.components.tilemap.Tileset attribute)
(core.components.Tileset attribute)
tile_selected (editor.ui.tilemap_editor.TilesetPreview attribute)
tile_width (core.components.tilemap.Tileset attribute)
(core.components.Tileset attribute)
TileLayer (class in core.components)
(class in core.components.tilemap)
tilemap_selected (editor.ui.tilemap_editor.TilemapEditorDock attribute)
TilemapComponent (class in core.components)
(class in core.components.tilemap)
TilemapComponentUI (class in editor.ui.tilemap_editor)
TilemapEditCommand (class in editor.undo_manager)
TilemapEditorDock (class in editor.ui.tilemap_editor)
tiles (core.components.TileLayer attribute)
(core.components.tilemap.TileLayer attribute)
Tileset (class in core.components)
(class in core.components.tilemap)
TilesetPreview (class in editor.ui.tilemap_editor)
time_left (core.components.timer.TimerComponent property)
(core.components.TimerComponent property)
TimerComponent (class in core.components)
(class in core.components.timer)
TimerSystem (class in core.systems)
(class in core.systems.timer_system)
timestamp (core.ai.chat_manager.ChatMessage attribute)
(core.logger.LogRecord attribute)
to_data() (core.animation.AnimationClip method)
(core.animation.AnimationController method)
to_dict() (core.ai.session_manager.ChatSession method)
(core.multiplayer.room.Player method)
(core.multiplayer.room.Room method)
to_json() (core.serializer.SceneSerializer static method)
to_os_path() (core.resources.ResourceManager class method)
toggle_physics_debug() (editor.ui.viewport.PygameViewport method)
tool_call_id (core.ai.chat_manager.ChatMessage attribute)
tool_changed (editor.ui.tilemap_editor.TilemapComponentUI attribute)
(editor.ui.tilemap_editor.TilemapEditorDock attribute)
ToolExecutor (class in core.ai.tools)
toPlainText() (editor.ui.code_editor.CodeEditor method)
torque (core.components.rigidbody.Rigidbody2D property)
(core.components.Rigidbody2D property)
TouchGesture (class in core.input)
TouchPoint (class in core.input)
transfer_ownership() (core.components.network_identity.NetworkIdentityComponent method)
(core.components.NetworkIdentityComponent method)
Transform (class in core.components)
(class in core.components.transform)
TransformCommand (class in editor.undo_manager)
transition_to() (core.state_machine.StateMachine method)
translate() (core.components.Transform method)
(core.components.transform.Transform method)
translate_vec() (core.components.Transform method)
(core.components.transform.Transform method)
trigger_burst() (core.components.particle_emitter.ParticleEmitterComponent method)
(core.components.ParticleEmitterComponent method)
tween() (core.components.script.ScriptComponent method)
(core.components.ScriptComponent method)
(core.tween.TweenManager method)
TweenManager (class in core.tween)
U
UIComponent (class in core.components.ui)
UIImageRenderer (in module core.components)
UISystem (class in core.systems.ui_system)
undo() (editor.undo_manager.Command method)
(editor.undo_manager.DeleteEntitiesCommand method)
(editor.undo_manager.DuplicateEntitiesCommand method)
(editor.undo_manager.EntityPropertyChangeCommand method)
(editor.undo_manager.MultiPropertyChangeCommand method)
(editor.undo_manager.PropertyChangeCommand method)
(editor.undo_manager.TilemapEditCommand method)
(editor.undo_manager.TransformCommand method)
(editor.undo_manager.UndoManager method)
UndoableDoubleSpinBox (class in editor.ui.inspector)
UndoableLineEdit (class in editor.ui.inspector)
UndoManager (class in editor.undo_manager)
unload_image() (core.resources.ResourceManager class method)
unload_plugin() (plugins.plugin_manager.PluginManager method)
unload_script() (core.systems.script_system.ScriptSystem method)
unload_sound() (core.resources.ResourceManager class method)
unload_unused() (core.resources.ResourceManager class method)
unpause() (core.components.sound.SoundComponent method)
(core.components.SoundComponent method)
unregister() (core.input_map.InputMap class method)
(export.builder.WebTemplateRegistry method)
unsubscribe() (core.event_system.EventSystem method)
unsubscribe_from_event() (core.components.script.ScriptComponent method)
(core.components.ScriptComponent method)
up() (core.vector.Vector2 class method)
update() (core.debug_overlay.DebugOverlay class method)
(core.ecs.System method)
(core.ecs.World method)
(core.input.Input class method)
(core.input_map.InputMap class method)
(core.scene.Scene method)
(core.scene_transition.SceneTransition method)
(core.state_machine.StateMachine method)
(core.systems.animation_system.AnimationSystem method)
(core.systems.AnimationSystem method)
(core.systems.audio_system.AudioSystem method)
(core.systems.event_dispatch_system.EventDispatchSystem method)
(core.systems.EventDispatchSystem method)
(core.systems.lighting_system.LightingSystem method)
(core.systems.LightingSystem method)
(core.systems.network_system.NetworkSystem method)
(core.systems.particle_system.ParticleSystem method)
(core.systems.ParticleSystem method)
(core.systems.physics_system.PhysicsSystem method)
(core.systems.render_system.RenderSystem method)
(core.systems.RenderSystem method)
(core.systems.script_system.ScriptSystem method)
(core.systems.steering_system.SteeringSystem method)
(core.systems.SteeringSystem method)
(core.systems.timer_system.TimerSystem method)
(core.systems.TimerSystem method)
(core.systems.ui_system.UISystem method)
(core.testing.mock_input.MockInputProvider method)
(core.testing.MockInputProvider method)
update_breadcrumbs() (editor.ui.asset_manager.AssetManagerDock method)
update_collider_resize() (core.player.RuntimePlayer method)
update_content() (editor.ui.chat_dock.ChatMessageWidget method)
update_edges() (editor.ui.animation_editor.ControllerEditorWidget method)
update_frame() (editor.ui.viewport.PygameViewport method)
update_hover() (editor.ui.gizmo.Gizmo method)
update_model_label() (editor.ui.chat_dock.ChatDock method)
update_position() (editor.ui.animation_editor.EdgeItem method)
(editor.ui.tilemap_editor.LayerListItem method)
update_presentation_rect() (core.player.RuntimePlayer method)
update_preview() (editor.ui.preview_panel.ImagePreview method)
update_project_config() (editor.ui.viewport.PygameViewport method)
update_shake() (core.components.camera.CameraComponent method)
(core.components.CameraComponent method)
update_sprites_image() (editor.ui.inspector.InspectorDock method)
update_sync() (core.components.network_identity.NetworkIdentityComponent method)
(core.components.NetworkIdentityComponent method)
update_theme_icons() (editor.ui.asset_manager.AssetManagerDock method)
(editor.ui.hierarchy.HierarchyDock method)
(editor.ui.inspector.InspectorDock method)
(editor.ui.main_window.MainWindow method)
update_transition_drag() (editor.ui.animation_editor.ControllerEditorWidget method)
update_zoom_label() (editor.ui.viewport.PygameViewport method)
updated_at (core.ai.session_manager.ChatSession attribute)
use_pipe (core.runtime_launch.LaunchHandle attribute)
V
VALID_SECTIONS (export.builder.WebTemplateRegistry attribute)
VBoxContainerComponent (class in core.components)
(class in core.components.ui)
Vector2 (class in core.vector)
velocity (core.components.steering.SteeringAgentComponent property)
(core.components.SteeringAgentComponent property)
velocity_x (core.components.rigidbody.Rigidbody2D property)
(core.components.Rigidbody2D property)
velocity_y (core.components.rigidbody.Rigidbody2D property)
(core.components.Rigidbody2D property)
version (plugins.plugin_manager.PluginManifest attribute)
visibility_changed (editor.ui.tilemap_editor.LayerListItem attribute)
visible (core.components.TileLayer attribute)
(core.components.tilemap.TileLayer attribute)
visible() (core.ecs.EntityQuery method)
W
Wait (class in core.coroutine_manager)
WaitFrames (class in core.coroutine_manager)
WanderBehavior (class in core.components)
(class in core.components.steering)
WARNING (core.logger.LogLevels attribute)
warning() (core.logger.Logger method)
WebExporter (class in export.builder)
WebRTCComponent (class in core.components)
(class in core.components.webrtc)
WebSocketComponent (class in core.components)
(class in core.components.websocket)
WebTemplatePart (class in export.builder)
WebTemplateRegistry (class in export.builder)
WebviewComponent (class in core.components)
(class in core.components.webview)
wheelEvent() (editor.ui.animation_editor.EditorGraphicsView method)
(editor.ui.inspector.NoScrollComboBox method)
(editor.ui.inspector.NoScrollSpinBox method)
(editor.ui.inspector.UndoableDoubleSpinBox method)
(editor.ui.viewport.PygameViewport method)
width (core.components.sprite_renderer.SpriteRenderer property)
(core.components.SpriteRenderer property)
(core.components.TileLayer attribute)
(core.components.tilemap.TileLayer attribute)
window_to_render() (core.player.RuntimePlayer method)
with_component() (core.ecs.EntityQuery method)
with_tag() (core.ecs.EntityQuery method)
working_directory (core.runtime_launch.LaunchProfile attribute)
World (class in core.ecs)
world_to_array() (core.components.TileLayer method)
(core.components.tilemap.TileLayer method)
world_to_screen() (core.player.RuntimePlayer method)
(core.systems.render_system.RenderSystem method)
(core.systems.RenderSystem method)
write_stderr() (editor.ui.console_dock.ConsoleDock method)
write_stdout() (editor.ui.console_dock.ConsoleDock method)
X
x (core.components.Transform property)
(core.components.transform.Transform property)
(core.input.TouchPoint attribute)
(core.vector.Vector2 attribute)
Y
y (core.components.Transform property)
(core.components.transform.Transform property)
(core.input.TouchPoint attribute)
(core.vector.Vector2 attribute)
Z
zero() (core.vector.Vector2 class method)